Enfim.. sigo.
Hoje destaco uma coletânea de frases sobre simplicidade, reunidas neste site. Algumas dessas frases são mais relacionadas ao design de interfaces. Link foi enviado na lista arquitura de home pages, pelo Irapuan Martinez.
Há um outro destaque também que desencadeou um texto maior, mas quero ter tempo para revisar antes de publicar.
"Simplicity is the ultimate sophistication." Leonardo Da Vinci.
"Our mantra was simplicity" Donna Dubinsky, 3Com's Palm Division.
"Keep it simple and good things will happen" Jack Trout (1999) - The Power of Simplicity.
"Very often, people confuse simple with simplistic. The nuance is lost on most." Clement Mok, Chief Creative Officer, Sapient.
"The ability to simplify means to eliminate the unnecessary so that the necessary may speak." Hans Hofmann.
"Simplicity is the outward sign and symbol of depth of thought." Lin Yutang.
"Making the simple complicated is commonplace; making the complicated simple, awesomely simple, that's creativity." Charles Mingus.
"Things should be made as simple as possible, but not simpler." Albert Einstein.
"Simple things should be simple and complex things should be possible." Alan Kay, Disney Fellow and VP of R&D, The Walt Disney Company.
"Out of intense complexities intense simplicities emerge." Winston Churchill.
"Simplicity plays a central role in all timeless designs. We appreciate solutions that - all other things being equal - solve problems in a clear, economical, fashion. The most powerful designs are always the result of a continuous process of simplification and refinement." Kevin Mullet and Darrel Sano (1995) - Designing Visual Interfaces.
"Persuading through Simplifying - Using computing technology to reduce complex behavior to simple tasks increases the benefit/cost ratio of the behavior and influences users to perform the behavior." B.J.Fogg (2003) - Persuasive Technology: Using Computers to Change What We Think We Do.
"To simplify complications is the first essential of success." George Earle Buckle.
"Simplicity is the soul of efficiency." Austin Freeman.
"...it is simplicity that is difficult to make." Bertholdt Brecht.
"In a medium already famous for 'information overload,' simplicity is a rare and wonderful find." Jennifer Flemming (1998) - Web Navigation: Designing the User Experience.
"Simplicity is power. The power to do less of what doesn't matter and more of what does."
"The paradox of simplicity is that making things simpler is hard work."
"Simpler companies are user centered. They adapt to the needs of day-to-day
decision makers." Bill Jensen (2000) - Simplicity.
"The Mother of All Qualities: Simplicity"
"Of all the principles articulated in this book, simplicity is the broadest and perhaps the most fundamental." Paul Clements (2000) - Constructing Superior Software.
"?the book is a manifesto to make the Web atone for the sins of computers and regain a level of simplicity that can put humanity at peace with its tools once again." Jakob Nielsen (2000) - Designing Web Usability: The Practice of Simplicity.
"Think simple as my old master used to say - meaning reduce the whole of its parts into the simplest terms, getting back to first principles." Frank Lloyd Wright.
"See it big, and keep it simple." Wilfred Peterson.
"The whole is simpler than the sum of its parts." Willard Gibbs.
"There are two ways of constructing a software design. One way is to make it so simple that there are obviously no deficiencies. And the other way is to make it so complicated that there are no obvious deficiencies." C.A.R. Hoare.
"One of the great skills in using any language is knowing what not to use, what not to say. ... There's that simplicity thing again." Ron Jeffries.
"Simplicity design axiom: The complexity of the information appliance is that of the task, not the tool. The technology is invisible." Donald Norman (1998) - The Invisible Computer.
"Simplicity: An interface should be simple (not simplistic), easy to learn, and easy to use. It must also provide access to all functionality of an application. Maximizing functionality and maintaining simplicity work against each other in the interface. An effective design balances these objectives." Microsoft (1999) - Windows User Experience: Official Guidelines for User Interface Developers and Designers.
Edward de Bono's Ten Rules for Simplicity:
1. You need to put a very high value on simplicity.
2. You must be determined to seek simplicity.
3. You need to understand the matter very well.
4. You need to design alternatives and possibilities.
5. You need to change and discard existing elements.
6. You need to be prepared to start over again.
7. You need to use concepts.
8. You may need to break things down into smaller units.
9. You need to be prepared to trade off other things for simplicity.
10. You need to know for whose sake the simplicity is designed.
Edward de Bono (1999) - Simplicity.
"We're humans first, beginners or experts second." Clifford Nass, CBC - Quirks and Quarks.
"A well-designed and humane interface does not need to be split into beginner and expert subsystems" Jef Raskin (2000) - The Humane Interface: New Directions for Designing Interactive Systems.
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